Camila Cabello
Camila Cabello

Five Official Live Performances and a short film for Camila Cabello’s album C, XOXO. In close collaboration with the artist, we designed a space that feels grounded in reality while still functioning as a dedicated performance stage.

The world design went through around 50 iterations - building more models than I care to remember - before arriving at the bedroom you see above. It was conceived with a transitional feel: as if it began as a childhood bedroom, but the trappings of young adulthood have gradually crept in, overtaking the younger elements.

The finished set hides the fact that it is essentially a stage with multiple levels. A ’70s-inspired conversation pit, movable windows, and a mix of practical and studio lighting help create an uncanny, lived-in reality. Working closely with the director, we built something versatile, offering plenty of space for dancers while still maintaining enough intimacy so Camila never felt lost in the frame.

In post-production, we gave the project meticulous attention. We developed a through-line of graphics, paired with unique designs for each track. I built six different custom lettering sets, including Dade County Dreaming, which I later converted into 3D objects, textured to match the bedspreads and pillows, before exploding them in a shower of feathers.

For the short film, we had some missing coverage, so we introduced chapter-style titles to break up the piece. The existing graphics pack wasn’t fully suited to this, and unwilling to compromise the original designs, we reinterpreted them in a new way. Drawing inspiration from Saul Bass, I created lightly animated title cards - heavily influenced by classic Hollywood - while still referencing the original visual language of the performances.

Finally some VFX clean-ups, some marketing assets, we end up with an excellent suite of content and assets supporting the artists' campaign.
Hello, I’m Sydney

A UK native now based in Brooklyn, NY, where I live with my wife and a chaotic dog 🐕.

I studied at Hereford Art College and entered the industry through music - running a one-person punk label losing all my money in the process - but I did have to learn to do it all: websites, album art, merch, music videos, and everything in between. Moving through fashion and merchandising I found myself back in music.

Eighteen years later, I’ve tackled nearly every creative challenge imaginable. I’ve built brands, designed apparel, developed games, directed films, designed stages and events, and led productions creating content seen by billions. As a creative director and team leader, I’ve become an accomplished strategist and mentor but I’m still deeply hands-on, always exploring new tools.

Along with PORTO ROCHA I was awarded a D&AD Pencil in 2021 for Vevo’s global rebrand.
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